| // Copyright 2021 The Dawn & Tint Authors |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are met: |
| // |
| // 1. Redistributions of source code must retain the above copyright notice, this |
| // list of conditions and the following disclaimer. |
| // |
| // 2. Redistributions in binary form must reproduce the above copyright notice, |
| // this list of conditions and the following disclaimer in the documentation |
| // and/or other materials provided with the distribution. |
| // |
| // 3. Neither the name of the copyright holder nor the names of its |
| // contributors may be used to endorse or promote products derived from |
| // this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #include "src/tint/lang/glsl/writer/writer.h" |
| |
| #include "src/tint/lang/core/ir/core_builtin_call.h" |
| #include "src/tint/lang/core/ir/module.h" |
| #include "src/tint/lang/core/ir/var.h" |
| #include "src/tint/lang/core/type/binding_array.h" |
| #include "src/tint/lang/core/type/pointer.h" |
| #include "src/tint/lang/core/type/storage_texture.h" |
| #include "src/tint/lang/glsl/writer/printer/printer.h" |
| #include "src/tint/lang/glsl/writer/raise/raise.h" |
| |
| namespace tint::glsl::writer { |
| |
| Result<SuccessType> CanGenerate(const core::ir::Module& ir, const Options& options) { |
| // Check for unsupported types. |
| for (auto* ty : ir.Types()) { |
| if (ty->Is<core::type::SubgroupMatrix>()) { |
| return Failure("subgroup matrices are not supported by the GLSL backend"); |
| } |
| if (ty->Is<core::type::BindingArray>()) { |
| return Failure("binding_array are not supported by the GLSL backend"); |
| } |
| } |
| |
| // Make sure that every texture variable is in the texture_builtins_from_uniform binding list, |
| // otherwise TextureBuiltinsFromUniform will fail. |
| // Also make sure there is at most one user-declared immediate, and make a note of its size. |
| uint32_t user_immediate_size = 0; |
| for (auto* inst : *ir.root_block) { |
| auto* var = inst->As<core::ir::Var>(); |
| |
| if (!var) { |
| continue; |
| } |
| auto* ptr = var->Result()->Type()->As<core::type::Pointer>(); |
| |
| // The pixel_local extension is not supported by the GLSL backend. |
| if (ptr->AddressSpace() == core::AddressSpace::kPixelLocal) { |
| return Failure("pixel_local address space is not supported by the GLSL backend"); |
| } |
| |
| if (ptr->StoreType()->Is<core::type::Texture>()) { |
| bool found = false; |
| auto binding_point = var->BindingPoint(); |
| for (auto& bp : |
| options.bindings.texture_builtins_from_uniform.ubo_bindingpoint_ordering) { |
| if (bp == binding_point) { |
| found = true; |
| break; |
| } |
| } |
| if (!found) { |
| return Failure("texture missing from texture_builtins_from_uniform list"); |
| } |
| |
| // Check texel formats for read-write storage textures when targeting ES. |
| if (options.version.IsES()) { |
| if (auto* st = ptr->StoreType()->As<core::type::StorageTexture>()) { |
| if (st->Access() == core::Access::kReadWrite) { |
| switch (st->TexelFormat()) { |
| case core::TexelFormat::kR32Float: |
| case core::TexelFormat::kR32Sint: |
| case core::TexelFormat::kR32Uint: |
| break; |
| default: |
| return Failure("unsupported read-write storage texture format"); |
| } |
| } |
| } |
| } |
| } |
| |
| if (ptr->AddressSpace() == core::AddressSpace::kImmediate) { |
| if (user_immediate_size > 0) { |
| // We've already seen a user-declared immediate data. |
| return Failure("multiple user-declared immediate data"); |
| } |
| user_immediate_size = tint::RoundUp(4u, ptr->StoreType()->Size()); |
| } |
| } |
| |
| // Check for calls to unsupported builtin functions. |
| for (auto* inst : ir.Instructions()) { |
| auto* call = inst->As<core::ir::CoreBuiltinCall>(); |
| if (!call) { |
| continue; |
| } |
| |
| if (core::IsSubgroup(call->Func())) { |
| return Failure("subgroups are not supported by the GLSL backend"); |
| } |
| if (call->Func() == core::BuiltinFn::kInputAttachmentLoad) { |
| return Failure("input attachments are not supported by the GLSL backend"); |
| } |
| } |
| |
| // Check for unsupported shader IO builtins. |
| for (auto& func : ir.functions) { |
| if (!func->IsEntryPoint()) { |
| continue; |
| } |
| |
| // subgroup builtins are not supported. |
| for (auto* param : func->Params()) { |
| if (auto* str = param->Type()->As<core::type::Struct>()) { |
| for (auto* member : str->Members()) { |
| if (member->Attributes().builtin == core::BuiltinValue::kSubgroupId || |
| member->Attributes().builtin == core::BuiltinValue::kSubgroupInvocationId || |
| member->Attributes().builtin == core::BuiltinValue::kSubgroupSize) { |
| return Failure("subgroups are not supported by the GLSL backend"); |
| } |
| } |
| } else { |
| if (param->Builtin() == core::BuiltinValue::kSubgroupId || |
| param->Builtin() == core::BuiltinValue::kSubgroupInvocationId || |
| param->Builtin() == core::BuiltinValue::kSubgroupSize) { |
| return Failure("subgroups are not supported by the GLSL backend"); |
| } |
| } |
| } |
| |
| // clip_distance is not supported. |
| if (auto* str = func->ReturnType()->As<core::type::Struct>()) { |
| for (auto* member : str->Members()) { |
| if (member->Attributes().builtin == core::BuiltinValue::kClipDistances) { |
| return Failure("clip_distances is not supported by the GLSL backend"); |
| } |
| } |
| } |
| } |
| |
| static constexpr uint32_t kMaxOffset = 0x1000; |
| Hashset<uint32_t, 4> immediate_word_offsets; |
| auto check_immediate_offset = [&](uint32_t offset) { |
| // Excessive values can cause OOM / timeouts when padding structures in the printer. |
| if (offset > kMaxOffset) { |
| return false; |
| } |
| // Offset must be 4-byte aligned. |
| if (offset & 0x3) { |
| return false; |
| } |
| // Offset must not have already been used. |
| if (!immediate_word_offsets.Add(offset >> 2)) { |
| return false; |
| } |
| // Offset must be after the user-defined immediate data. |
| if (offset < user_immediate_size) { |
| return false; |
| } |
| return true; |
| }; |
| |
| if (options.first_instance_offset && !check_immediate_offset(*options.first_instance_offset)) { |
| return Failure("invalid offset for first_instance_offset immediate data"); |
| } |
| |
| if (options.first_vertex_offset && !check_immediate_offset(*options.first_vertex_offset)) { |
| return Failure("invalid offset for first_vertex_offset immediate data"); |
| } |
| |
| if (options.depth_range_offsets) { |
| if (!check_immediate_offset(options.depth_range_offsets->max) || |
| !check_immediate_offset(options.depth_range_offsets->min)) { |
| return Failure("invalid offsets for depth range immediate data"); |
| } |
| } |
| |
| return Success; |
| } |
| |
| Result<Output> Generate(core::ir::Module& ir, const Options& options) { |
| // Raise from core-dialect to GLSL-dialect. |
| if (auto res = Raise(ir, options); res != Success) { |
| return res.Failure(); |
| } |
| |
| return Print(ir, options); |
| } |
| |
| } // namespace tint::glsl::writer |