#version 310 es | |
struct frexp_result_f32 { | |
float fract; | |
int exp; | |
}; | |
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; | |
void main() { | |
float tint_symbol_1 = 1.25f; | |
frexp_result_f32 v = frexp_result_f32(0.0f, 0); | |
v.fract = frexp(tint_symbol_1, v.exp); | |
frexp_result_f32 res = v; | |
float tint_symbol_2 = res.fract; | |
int tint_symbol_3 = res.exp; | |
} |