blob: ef13febb336f7e9d69505561dbe99e34caca80fe [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
float2 tint_fwidth_fine(float2 v) {
return (fabs(dfdx(v)) + fabs(dfdy(v)));
}
float2 fwidthFine_ff6aa0() {
float2 res = tint_fwidth_fine(float2(1.0f));
return res;
}
fragment void fragment_main(device float2* tint_symbol [[buffer(0)]]) {
*(tint_symbol) = fwidthFine_ff6aa0();
return;
}