#include <metal_stdlib> | |
using namespace metal; | |
uint subgroupShuffle_54f328() { | |
uint res = simd_shuffle(1u,1); | |
return res; | |
} | |
fragment void fragment_main(device uint* tint_symbol [[buffer(0)]]) { | |
*(tint_symbol) = subgroupShuffle_54f328(); | |
return; | |
} | |
kernel void compute_main(device uint* tint_symbol_1 [[buffer(0)]]) { | |
*(tint_symbol_1) = subgroupShuffle_54f328(); | |
return; | |
} | |