#include <metal_stdlib> | |
using namespace metal; | |
float2 subgroupShuffle_d9ff67() { | |
float2 res = simd_shuffle(float2(1.0f),1); | |
return res; | |
} | |
fragment void fragment_main(device float2* tint_symbol [[buffer(0)]]) { | |
*(tint_symbol) = subgroupShuffle_d9ff67(); | |
return; | |
} | |
kernel void compute_main(device float2* tint_symbol_1 [[buffer(0)]]) { | |
*(tint_symbol_1) = subgroupShuffle_d9ff67(); | |
return; | |
} | |