blob: 9300edae7c51912acfa43e8705614fb911a7c2ee [file] [log] [blame]
RWByteAddressBuffer prevent_dce : register(u0);
RWTexture1D<int4> arg_0 : register(u0, space1);
uint textureDimensions_f264a3() {
uint v = 0u;
arg_0.GetDimensions(v);
uint res = v;
return res;
}
void fragment_main() {
prevent_dce.Store(0u, textureDimensions_f264a3());
}
[numthreads(1, 1, 1)]
void compute_main() {
prevent_dce.Store(0u, textureDimensions_f264a3());
}