blob: d265b6dc5f3ed63203541ea78385ba22612b149f [file] [log] [blame]
@group(0) @binding(0) var<storage, read_write> prevent_dce : vec4<u32>;
@group(1) @binding(0) var arg_0 : texture_storage_1d<rgba8uint, read_write>;
fn textureLoad_054350() -> vec4<u32> {
var res : vec4<u32> = textureLoad(arg_0, 1u);
return res;
}
@fragment
fn fragment_main() {
prevent_dce = textureLoad_054350();
}
@compute @workgroup_size(1)
fn compute_main() {
prevent_dce = textureLoad_054350();
}