blob: 707b0b32c5692667610ff69fed4208a834c253cc [file] [log] [blame]
@group(0) @binding(0) var<storage, read_write> prevent_dce : vec4<u32>;
@group(1) @binding(0) var arg_0 : texture_storage_3d<r32uint, read_write>;
fn textureLoad_1b4332() -> vec4<u32> {
var res : vec4<u32> = textureLoad(arg_0, vec3<i32>(1i));
return res;
}
@fragment
fn fragment_main() {
prevent_dce = textureLoad_1b4332();
}
@compute @workgroup_size(1)
fn compute_main() {
prevent_dce = textureLoad_1b4332();
}