blob: 42e0142eecabb4635ed606e96b1b1e75789ce169 [file] [log] [blame]
@group(0) @binding(0) var<storage, read_write> prevent_dce : vec4<f32>;
@group(1) @binding(0) var arg_0 : texture_storage_2d_array<rg32float, read>;
fn textureLoad_23007a() -> vec4<f32> {
var res : vec4<f32> = textureLoad(arg_0, vec2<u32>(1u), 1i);
return res;
}
@fragment
fn fragment_main() {
prevent_dce = textureLoad_23007a();
}
@compute @workgroup_size(1)
fn compute_main() {
prevent_dce = textureLoad_23007a();
}
struct VertexOutput {
@builtin(position)
pos : vec4<f32>,
@location(0) @interpolate(flat)
prevent_dce : vec4<f32>,
}
@vertex
fn vertex_main() -> VertexOutput {
var out : VertexOutput;
out.pos = vec4<f32>();
out.prevent_dce = textureLoad_23007a();
return out;
}