blob: f82598b85021e40cee84eed8201425b8c2b87d89 [file] [log] [blame]
@group(0) @binding(0) var<storage, read_write> prevent_dce : vec4<u32>;
@group(1) @binding(0) var arg_0 : texture_storage_3d<rg32uint, read_write>;
fn textureLoad_4c1a1e() -> vec4<u32> {
var res : vec4<u32> = textureLoad(arg_0, vec3<i32>(1i));
return res;
}
@fragment
fn fragment_main() {
prevent_dce = textureLoad_4c1a1e();
}
@compute @workgroup_size(1)
fn compute_main() {
prevent_dce = textureLoad_4c1a1e();
}