blob: e0f4b9f2ce7a906cb7b8ff992f9bb9d973c11af7 [file] [log] [blame]
#version 460
precision highp float;
precision highp int;
layout(binding = 0, std430)
buffer prevent_dce_block_1_ssbo {
uvec4 inner;
} v;
layout(binding = 0, rg32ui) uniform highp uimage2DArray arg_0;
uvec4 textureLoad_cdccd2() {
ivec2 v_1 = ivec2(ivec2(1));
uvec4 res = imageLoad(arg_0, ivec3(v_1, int(1u)));
return res;
}
void main() {
v.inner = textureLoad_cdccd2();
}
#version 460
layout(binding = 0, std430)
buffer prevent_dce_block_1_ssbo {
uvec4 inner;
} v;
layout(binding = 0, rg32ui) uniform highp uimage2DArray arg_0;
uvec4 textureLoad_cdccd2() {
ivec2 v_1 = ivec2(ivec2(1));
uvec4 res = imageLoad(arg_0, ivec3(v_1, int(1u)));
return res;
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
v.inner = textureLoad_cdccd2();
}