blob: 94d46cc6f43a39c310379ed353f9d5650f68c2a7 [file] [log] [blame]
@group(0) @binding(0) var<storage, read_write> prevent_dce : vec4<f32>;
@group(1) @binding(0) var arg_0 : texture_storage_1d<bgra8unorm, read_write>;
fn textureLoad_d80ff3() -> vec4<f32> {
var res : vec4<f32> = textureLoad(arg_0, 1i);
return res;
}
@fragment
fn fragment_main() {
prevent_dce = textureLoad_d80ff3();
}
@compute @workgroup_size(1)
fn compute_main() {
prevent_dce = textureLoad_d80ff3();
}