blob: 572de35ba56b4d127795c2636cef43c0f595f96e [file] [log] [blame]
#version 310 es
precision highp float;
precision highp int;
layout(binding = 0, std430)
buffer prevent_dce_block_1_ssbo {
float inner;
} v;
uniform highp samplerCubeShadow arg_0_arg_1;
float textureSample_ea7030() {
float res = texture(arg_0_arg_1, vec4(vec3(1.0f), 0.0f));
return res;
}
void main() {
v.inner = textureSample_ea7030();
}