blob: 4740943fc83e4fd471b42d31e90b4a68ca223eed [file] [log] [blame]
RWTexture3D<int4> arg_0 : register(u0, space1);
void textureStore_07548b() {
arg_0[(1u).xxx] = (int(1)).xxxx;
}
void fragment_main() {
textureStore_07548b();
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_07548b();
}