blob: 32c8080ff4adcddec8bd192e7a49556ad11c0614 [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_storage_2d_array<rg32uint, read_write>;
fn textureStore_0ade9a() {
textureStore(arg_0, vec2<u32>(1u), 1u, vec4<u32>(1u));
}
@fragment
fn fragment_main() {
textureStore_0ade9a();
}
@compute @workgroup_size(1)
fn compute_main() {
textureStore_0ade9a();
}