blob: 9781be0a698a4e115399a601f8ea3d7e22446c5f [file] [log] [blame]
RWTexture2D<int4> arg_0 : register(u0, space1);
void textureStore_28e109() {
arg_0[(int(1)).xx] = (int(1)).xxxx;
}
void fragment_main() {
textureStore_28e109();
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_28e109();
}