blob: dce8b5a36ff13d2e4cecf129a3c14e93c147cc3a [file] [log] [blame]
RWTexture1D<uint4> arg_0 : register(u0, space1);
void textureStore_a6e78f() {
arg_0[1u] = (1u).xxxx;
}
void fragment_main() {
textureStore_a6e78f();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_a6e78f();
return;
}