blob: 21e80338a5976f701d6b5dca03f9854e1ba9543f [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
void textureStore_b71c13(texture2d_array<float, access::read_write> tint_symbol) {
tint_symbol.write(float4(1.0f), uint2(uint2(1u)), 1); tint_symbol.fence();
}
fragment void fragment_main(texture2d_array<float, access::read_write> tint_symbol_1 [[texture(0)]]) {
textureStore_b71c13(tint_symbol_1);
return;
}
kernel void compute_main(texture2d_array<float, access::read_write> tint_symbol_2 [[texture(0)]]) {
textureStore_b71c13(tint_symbol_2);
return;
}