blob: a10565d551091a7d556408fe750cb80cea41e1f2 [file] [log] [blame]
RWTexture1D<int4> arg_0 : register(u0, space1);
void textureStore_de4b94() {
arg_0[1u] = (int(1)).xxxx;
}
void fragment_main() {
textureStore_de4b94();
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_de4b94();
}