blob: c40b4c6b562d8c61d3b73550db0a5d2a0f904acd [file] [log] [blame]
SKIP: INVALID
struct VertexOutput {
float4 pos;
float16_t prevent_dce;
};
struct vertex_main_outputs {
nointerpolation float16_t VertexOutput_prevent_dce : TEXCOORD0;
float4 VertexOutput_pos : SV_Position;
};
RWByteAddressBuffer prevent_dce : register(u0);
float16_t asinh_468a48() {
float16_t arg_0 = float16_t(1.0h);
float16_t v = arg_0;
float16_t res = log((v + sqrt(((v * v) + float16_t(1.0h)))));
return res;
}
void fragment_main() {
prevent_dce.Store<float16_t>(0u, asinh_468a48());
}
[numthreads(1, 1, 1)]
void compute_main() {
prevent_dce.Store<float16_t>(0u, asinh_468a48());
}
VertexOutput vertex_main_inner() {
VertexOutput tint_symbol = (VertexOutput)0;
tint_symbol.pos = (0.0f).xxxx;
tint_symbol.prevent_dce = asinh_468a48();
VertexOutput v_1 = tint_symbol;
return v_1;
}
vertex_main_outputs vertex_main() {
VertexOutput v_2 = vertex_main_inner();
VertexOutput v_3 = v_2;
VertexOutput v_4 = v_2;
vertex_main_outputs v_5 = {v_4.prevent_dce, v_3.pos};
return v_5;
}
FXC validation failure:
<scrubbed_path>(3,3-11): error X3000: unrecognized identifier 'float16_t'
tint executable returned error: exit status 1