#version 310 es | |
layout(binding = 0, std430) | |
buffer prevent_dce_block_1_ssbo { | |
uint inner; | |
} v; | |
shared uint arg_0; | |
uint atomicAnd_34edd3() { | |
uint arg_1 = 1u; | |
uint res = atomicAnd(arg_0, arg_1); | |
return res; | |
} | |
void compute_main_inner(uint tint_local_index) { | |
if ((tint_local_index == 0u)) { | |
atomicExchange(arg_0, 0u); | |
} | |
barrier(); | |
v.inner = atomicAnd_34edd3(); | |
} | |
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; | |
void main() { | |
compute_main_inner(gl_LocalInvocationIndex); | |
} |