| struct VertexOutput { |
| float4 pos; |
| uint prevent_dce; |
| }; |
| |
| struct vertex_main_outputs { |
| nointerpolation uint VertexOutput_prevent_dce : TEXCOORD0; |
| float4 VertexOutput_pos : SV_Position; |
| }; |
| |
| |
| RWByteAddressBuffer prevent_dce : register(u0); |
| uint countLeadingZeros_208d46() { |
| uint arg_0 = 1u; |
| uint v = arg_0; |
| uint v_1 = (((v <= 65535u)) ? (16u) : (0u)); |
| uint v_2 = ((((v << v_1) <= 16777215u)) ? (8u) : (0u)); |
| uint v_3 = (((((v << v_1) << v_2) <= 268435455u)) ? (4u) : (0u)); |
| uint v_4 = ((((((v << v_1) << v_2) << v_3) <= 1073741823u)) ? (2u) : (0u)); |
| uint v_5 = (((((((v << v_1) << v_2) << v_3) << v_4) <= 2147483647u)) ? (1u) : (0u)); |
| uint v_6 = (((((((v << v_1) << v_2) << v_3) << v_4) == 0u)) ? (1u) : (0u)); |
| uint res = ((v_1 | (v_2 | (v_3 | (v_4 | (v_5 | v_6))))) + v_6); |
| return res; |
| } |
| |
| void fragment_main() { |
| prevent_dce.Store(0u, countLeadingZeros_208d46()); |
| } |
| |
| [numthreads(1, 1, 1)] |
| void compute_main() { |
| prevent_dce.Store(0u, countLeadingZeros_208d46()); |
| } |
| |
| VertexOutput vertex_main_inner() { |
| VertexOutput tint_symbol = (VertexOutput)0; |
| tint_symbol.pos = (0.0f).xxxx; |
| tint_symbol.prevent_dce = countLeadingZeros_208d46(); |
| VertexOutput v_7 = tint_symbol; |
| return v_7; |
| } |
| |
| vertex_main_outputs vertex_main() { |
| VertexOutput v_8 = vertex_main_inner(); |
| VertexOutput v_9 = v_8; |
| VertexOutput v_10 = v_8; |
| vertex_main_outputs v_11 = {v_10.prevent_dce, v_9.pos}; |
| return v_11; |
| } |
| |