| #version 310 es |
| precision highp float; |
| precision highp int; |
| |
| layout(binding = 0, std430) |
| buffer prevent_dce_block_1_ssbo { |
| ivec2 inner; |
| } v; |
| ivec2 countTrailingZeros_327c37() { |
| ivec2 arg_0 = ivec2(1); |
| uvec2 v_1 = uvec2(arg_0); |
| uvec2 v_2 = mix(uvec2(0u), uvec2(16u), equal((v_1 & uvec2(65535u)), uvec2(0u))); |
| uvec2 v_3 = mix(uvec2(0u), uvec2(8u), equal(((v_1 >> v_2) & uvec2(255u)), uvec2(0u))); |
| uvec2 v_4 = mix(uvec2(0u), uvec2(4u), equal((((v_1 >> v_2) >> v_3) & uvec2(15u)), uvec2(0u))); |
| uvec2 v_5 = mix(uvec2(0u), uvec2(2u), equal(((((v_1 >> v_2) >> v_3) >> v_4) & uvec2(3u)), uvec2(0u))); |
| uvec2 v_6 = mix(uvec2(0u), uvec2(1u), equal((((((v_1 >> v_2) >> v_3) >> v_4) >> v_5) & uvec2(1u)), uvec2(0u))); |
| ivec2 res = ivec2(((v_2 | (v_3 | (v_4 | (v_5 | v_6)))) + mix(uvec2(0u), uvec2(1u), equal(((((v_1 >> v_2) >> v_3) >> v_4) >> v_5), uvec2(0u))))); |
| return res; |
| } |
| void main() { |
| v.inner = countTrailingZeros_327c37(); |
| } |
| #version 310 es |
| |
| layout(binding = 0, std430) |
| buffer prevent_dce_block_1_ssbo { |
| ivec2 inner; |
| } v; |
| ivec2 countTrailingZeros_327c37() { |
| ivec2 arg_0 = ivec2(1); |
| uvec2 v_1 = uvec2(arg_0); |
| uvec2 v_2 = mix(uvec2(0u), uvec2(16u), equal((v_1 & uvec2(65535u)), uvec2(0u))); |
| uvec2 v_3 = mix(uvec2(0u), uvec2(8u), equal(((v_1 >> v_2) & uvec2(255u)), uvec2(0u))); |
| uvec2 v_4 = mix(uvec2(0u), uvec2(4u), equal((((v_1 >> v_2) >> v_3) & uvec2(15u)), uvec2(0u))); |
| uvec2 v_5 = mix(uvec2(0u), uvec2(2u), equal(((((v_1 >> v_2) >> v_3) >> v_4) & uvec2(3u)), uvec2(0u))); |
| uvec2 v_6 = mix(uvec2(0u), uvec2(1u), equal((((((v_1 >> v_2) >> v_3) >> v_4) >> v_5) & uvec2(1u)), uvec2(0u))); |
| ivec2 res = ivec2(((v_2 | (v_3 | (v_4 | (v_5 | v_6)))) + mix(uvec2(0u), uvec2(1u), equal(((((v_1 >> v_2) >> v_3) >> v_4) >> v_5), uvec2(0u))))); |
| return res; |
| } |
| layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; |
| void main() { |
| v.inner = countTrailingZeros_327c37(); |
| } |
| #version 310 es |
| |
| |
| struct VertexOutput { |
| vec4 pos; |
| ivec2 prevent_dce; |
| }; |
| |
| layout(location = 0) flat out ivec2 vertex_main_loc0_Output; |
| ivec2 countTrailingZeros_327c37() { |
| ivec2 arg_0 = ivec2(1); |
| uvec2 v = uvec2(arg_0); |
| uvec2 v_1 = mix(uvec2(0u), uvec2(16u), equal((v & uvec2(65535u)), uvec2(0u))); |
| uvec2 v_2 = mix(uvec2(0u), uvec2(8u), equal(((v >> v_1) & uvec2(255u)), uvec2(0u))); |
| uvec2 v_3 = mix(uvec2(0u), uvec2(4u), equal((((v >> v_1) >> v_2) & uvec2(15u)), uvec2(0u))); |
| uvec2 v_4 = mix(uvec2(0u), uvec2(2u), equal(((((v >> v_1) >> v_2) >> v_3) & uvec2(3u)), uvec2(0u))); |
| uvec2 v_5 = mix(uvec2(0u), uvec2(1u), equal((((((v >> v_1) >> v_2) >> v_3) >> v_4) & uvec2(1u)), uvec2(0u))); |
| ivec2 res = ivec2(((v_1 | (v_2 | (v_3 | (v_4 | v_5)))) + mix(uvec2(0u), uvec2(1u), equal(((((v >> v_1) >> v_2) >> v_3) >> v_4), uvec2(0u))))); |
| return res; |
| } |
| VertexOutput vertex_main_inner() { |
| VertexOutput tint_symbol = VertexOutput(vec4(0.0f), ivec2(0)); |
| tint_symbol.pos = vec4(0.0f); |
| tint_symbol.prevent_dce = countTrailingZeros_327c37(); |
| return tint_symbol; |
| } |
| void main() { |
| VertexOutput v_6 = vertex_main_inner(); |
| gl_Position = v_6.pos; |
| gl_Position[1u] = -(gl_Position.y); |
| gl_Position[2u] = ((2.0f * gl_Position.z) - gl_Position.w); |
| vertex_main_loc0_Output = v_6.prevent_dce; |
| gl_PointSize = 1.0f; |
| } |