blob: b497c43147d4c8bcc112ed1f12ac54d385c332a9 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_module_vars_struct {
device int2* prevent_dce;
};
struct VertexOutput {
float4 pos;
int2 prevent_dce;
};
struct vertex_main_outputs {
float4 VertexOutput_pos [[position]];
int2 VertexOutput_prevent_dce [[user(locn0)]] [[flat]];
};
int2 extractBits_a99a8d() {
int2 arg_0 = int2(1);
uint arg_1 = 1u;
uint arg_2 = 1u;
int2 const v = arg_0;
uint const v_1 = arg_2;
uint const v_2 = min(arg_1, 32u);
int2 res = extract_bits(v, v_2, min(v_1, (32u - v_2)));
return res;
}
fragment void fragment_main(device int2* prevent_dce [[buffer(0)]]) {
tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.prevent_dce=prevent_dce};
(*tint_module_vars.prevent_dce) = extractBits_a99a8d();
}
kernel void compute_main(device int2* prevent_dce [[buffer(0)]]) {
tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.prevent_dce=prevent_dce};
(*tint_module_vars.prevent_dce) = extractBits_a99a8d();
}
VertexOutput vertex_main_inner() {
VertexOutput out = {};
out.pos = float4(0.0f);
out.prevent_dce = extractBits_a99a8d();
return out;
}
vertex vertex_main_outputs vertex_main() {
VertexOutput const v_3 = vertex_main_inner();
vertex_main_outputs tint_wrapper_result = {};
tint_wrapper_result.VertexOutput_pos = v_3.pos;
tint_wrapper_result.VertexOutput_prevent_dce = v_3.prevent_dce;
return tint_wrapper_result;
}