blob: 0b8b330d0c45f32e6ce045d050a9bd912a40f54a [file] [log] [blame]
struct frexp_result_vec2_f32 {
float2 fract;
int2 exp;
};
void frexp_6fb3ad() {
frexp_result_vec2_f32 res = {(0.5f).xx, (1).xx};
}
void fragment_main() {
frexp_6fb3ad();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
frexp_6fb3ad();
return;
}
struct VertexOutput {
float4 pos;
};
struct tint_symbol_1 {
float4 pos : SV_Position;
};
VertexOutput vertex_main_inner() {
VertexOutput tint_symbol = (VertexOutput)0;
tint_symbol.pos = (0.0f).xxxx;
frexp_6fb3ad();
return tint_symbol;
}
tint_symbol_1 vertex_main() {
VertexOutput inner_result = vertex_main_inner();
tint_symbol_1 wrapper_result = (tint_symbol_1)0;
wrapper_result.pos = inner_result.pos;
return wrapper_result;
}