blob: 24aa1f405c51e298b1b2a55bb41a7bbb1526504c [file] [log] [blame]
#version 310 es
precision highp float;
precision highp int;
void select_1f4d93() {
bvec2 arg_2 = bvec2(true);
vec2 res = mix(vec2(1.0f), vec2(1.0f), arg_2);
}
void main() {
select_1f4d93();
}
#version 310 es
void select_1f4d93() {
bvec2 arg_2 = bvec2(true);
vec2 res = mix(vec2(1.0f), vec2(1.0f), arg_2);
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
select_1f4d93();
}
#version 310 es
struct VertexOutput {
vec4 pos;
};
void select_1f4d93() {
bvec2 arg_2 = bvec2(true);
vec2 res = mix(vec2(1.0f), vec2(1.0f), arg_2);
}
VertexOutput vertex_main_inner() {
VertexOutput tint_symbol = VertexOutput(vec4(0.0f));
tint_symbol.pos = vec4(0.0f);
select_1f4d93();
return tint_symbol;
}
void main() {
gl_Position = vertex_main_inner().pos;
gl_Position[1u] = -(gl_Position.y);
gl_Position[2u] = ((2.0f * gl_Position.z) - gl_Position.w);
gl_PointSize = 1.0f;
}