blob: 04a6f4b55ab524a2f83951073d6f86aebd6756e4 [file] [log] [blame]
#version 460
precision highp float;
precision highp int;
layout(binding = 0, std430)
buffer prevent_dce_block_1_ssbo {
vec4 inner;
} v;
layout(binding = 0, r8) uniform highp image3D arg_0;
vec4 textureLoad_1fde63() {
uvec3 arg_1 = uvec3(1u);
vec4 res = imageLoad(arg_0, ivec3(arg_1));
return res;
}
void main() {
v.inner = textureLoad_1fde63();
}
#version 460
layout(binding = 0, std430)
buffer prevent_dce_block_1_ssbo {
vec4 inner;
} v;
layout(binding = 0, r8) uniform highp image3D arg_0;
vec4 textureLoad_1fde63() {
uvec3 arg_1 = uvec3(1u);
vec4 res = imageLoad(arg_0, ivec3(arg_1));
return res;
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
v.inner = textureLoad_1fde63();
}