blob: 1d972346b850f855745859b25af15179ce29aff0 [file] [log] [blame]
#version 460
precision highp float;
precision highp int;
layout(binding = 0, std430)
buffer prevent_dce_block_1_ssbo {
vec4 inner;
} v;
layout(binding = 0, rg32f) uniform highp image2DArray arg_0;
vec4 textureLoad_bdc67a() {
uvec2 arg_1 = uvec2(1u);
int arg_2 = 1;
int v_1 = arg_2;
ivec2 v_2 = ivec2(arg_1);
vec4 res = imageLoad(arg_0, ivec3(v_2, int(v_1)));
return res;
}
void main() {
v.inner = textureLoad_bdc67a();
}
#version 460
layout(binding = 0, std430)
buffer prevent_dce_block_1_ssbo {
vec4 inner;
} v;
layout(binding = 0, rg32f) uniform highp image2DArray arg_0;
vec4 textureLoad_bdc67a() {
uvec2 arg_1 = uvec2(1u);
int arg_2 = 1;
int v_1 = arg_2;
ivec2 v_2 = ivec2(arg_1);
vec4 res = imageLoad(arg_0, ivec3(v_2, int(v_1)));
return res;
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
v.inner = textureLoad_bdc67a();
}