blob: 0a21647393b93d22bd20fde3da7761bb97505a38 [file] [log] [blame]
#version 310 es
precision highp float;
precision highp int;
layout(binding = 0, std430)
buffer prevent_dce_block_1_ssbo {
float inner;
} v;
uniform highp sampler2DShadow arg_0_arg_1;
float textureSampleCompare_3a5923() {
vec2 arg_2 = vec2(1.0f);
float arg_3 = 1.0f;
float res = texture(arg_0_arg_1, vec3(arg_2, arg_3));
return res;
}
void main() {
v.inner = textureSampleCompare_3a5923();
}