blob: 23131f4699c1a0051f055dfa624e6e99ebb8f10f [file] [log] [blame]
RWByteAddressBuffer prevent_dce : register(u0);
TextureCube arg_0 : register(t0, space1);
SamplerComparisonState arg_1 : register(s1, space1);
float textureSampleCompare_63fb83() {
float3 arg_2 = (1.0f).xxx;
float arg_3 = 1.0f;
float res = arg_0.SampleCmp(arg_1, arg_2, arg_3);
return res;
}
void fragment_main() {
prevent_dce.Store(0u, asuint(textureSampleCompare_63fb83()));
}