blob: 1dbbeb4888db2ea4c5875abe334de50982ab5c74 [file] [log] [blame]
#version 460
precision highp float;
precision highp int;
layout(binding = 0, rg32ui) uniform highp writeonly uimage2D arg_0;
void textureStore_b77161() {
uint arg_1 = 1u;
uvec4 arg_2 = uvec4(1u);
uvec4 v = arg_2;
imageStore(arg_0, ivec2(uvec2(arg_1, 0u)), v);
}
void main() {
textureStore_b77161();
}
#version 460
layout(binding = 0, rg32ui) uniform highp writeonly uimage2D arg_0;
void textureStore_b77161() {
uint arg_1 = 1u;
uvec4 arg_2 = uvec4(1u);
uvec4 v = arg_2;
imageStore(arg_0, ivec2(uvec2(arg_1, 0u)), v);
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
textureStore_b77161();
}