blob: 999bbf8fd43a698d5006de3daffd623841a65632 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
void textureStore_c63f05(texture2d_array<int, access::read_write> tint_symbol) {
uint2 arg_1 = uint2(1u);
int arg_2 = 1;
int4 arg_3 = int4(1);
tint_symbol.write(arg_3, uint2(arg_1), arg_2); tint_symbol.fence();
}
fragment void fragment_main(texture2d_array<int, access::read_write> tint_symbol_1 [[texture(0)]]) {
textureStore_c63f05(tint_symbol_1);
return;
}
kernel void compute_main(texture2d_array<int, access::read_write> tint_symbol_2 [[texture(0)]]) {
textureStore_c63f05(tint_symbol_2);
return;
}