blob: 0ee9ac92c16b011a6967d550c1cf82b4664f7bfe [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_module_vars_struct {
texture2d<uint, access::read_write> arg_0;
};
void textureStore_d0d62c(tint_module_vars_struct tint_module_vars) {
int2 arg_1 = int2(1);
uint4 arg_2 = uint4(1u);
uint4 const v = arg_2;
tint_module_vars.arg_0.write(v, uint2(arg_1));
const_cast<texture2d<uint, access::read_write>thread &>(tint_module_vars.arg_0).fence();
}
fragment void fragment_main(texture2d<uint, access::read_write> arg_0 [[texture(0)]]) {
tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.arg_0=arg_0};
textureStore_d0d62c(tint_module_vars);
}
kernel void compute_main(texture2d<uint, access::read_write> arg_0 [[texture(0)]]) {
tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.arg_0=arg_0};
textureStore_d0d62c(tint_module_vars);
}