blob: 2e6aab8ecc391df163bf3b99e354568b70864412 [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_storage_3d<rg32float, write>;
fn textureStore_ee6acc() {
var arg_1 = vec3<i32>(1i);
var arg_2 = vec4<f32>(1.0f);
textureStore(arg_0, arg_1, arg_2);
}
@fragment
fn fragment_main() {
textureStore_ee6acc();
}
@compute @workgroup_size(1)
fn compute_main() {
textureStore_ee6acc();
}