blob: 612c49f6fdb385302cd67dc460edd20cf711338f [file] [log] [blame]
struct VertexOutput {
float4 pos;
int prevent_dce;
};
struct vertex_main_outputs {
nointerpolation int VertexOutput_prevent_dce : TEXCOORD0;
float4 VertexOutput_pos : SV_Position;
};
RWByteAddressBuffer prevent_dce : register(u0);
int transpose_8c06ce() {
matrix<float16_t, 3, 4> arg_0 = matrix<float16_t, 3, 4>((float16_t(1.0h)).xxxx, (float16_t(1.0h)).xxxx, (float16_t(1.0h)).xxxx);
matrix<float16_t, 4, 3> res = transpose(arg_0);
return (((res[int(0)].x == float16_t(0.0h))) ? (int(1)) : (int(0)));
}
void fragment_main() {
prevent_dce.Store(0u, asuint(transpose_8c06ce()));
}
[numthreads(1, 1, 1)]
void compute_main() {
prevent_dce.Store(0u, asuint(transpose_8c06ce()));
}
VertexOutput vertex_main_inner() {
VertexOutput tint_symbol = (VertexOutput)0;
tint_symbol.pos = (0.0f).xxxx;
tint_symbol.prevent_dce = transpose_8c06ce();
VertexOutput v = tint_symbol;
return v;
}
vertex_main_outputs vertex_main() {
VertexOutput v_1 = vertex_main_inner();
VertexOutput v_2 = v_1;
VertexOutput v_3 = v_1;
vertex_main_outputs v_4 = {v_3.prevent_dce, v_2.pos};
return v_4;
}