blob: 42f00c3f9350a2433619440814f85b728d562372 [file] [log] [blame]
#version 310 es
precision highp float;
precision highp int;
uniform highp sampler2D t_s;
void main() {
vec4 res = textureGather(t_s, vec2(0.0f), int(1));
}