blob: f8a7c8f011d72f043d5f9d4b1ff4199169e786fb [file] [log] [blame]
#version 310 es
precision highp float;
precision highp int;
uniform highp sampler2D t_s;
void main() {
vec4 res = textureGather(t_s, vec2(0.0f), int(0));
}