blob: 0373ff3c9a65a74f5c83c6f44b7d9b97237c7e75 [file] [log] [blame]
#version 310 es
precision highp float;
precision highp int;
uniform highp isampler2D t_s;
void main() {
ivec4 res = textureGather(t_s, vec2(0.0f), int(2));
}