blob: 8f996fcc8eb6e031a36d8986d99ba6a109626bf5 [file] [log] [blame]
#version 310 es
precision highp float;
precision highp int;
uniform highp usampler2D t_s;
void main() {
uvec4 res = textureGather(t_s, vec2(0.0f), int(1));
}