blob: 34dfc49d8ec5344bc97f27097b397a1ad9bcd1fe [file] [log] [blame]
#version 310 es
struct tint_GammaTransferParams {
float G;
float A;
float B;
float C;
float D;
float E;
float F;
uint padding;
};
struct tint_ExternalTextureParams_std140 {
uint numPlanes;
uint doYuvToRgbConversionOnly;
uint tint_pad_0;
uint tint_pad_1;
mat3x4 yuvToRgbConversionMatrix;
tint_GammaTransferParams gammaDecodeParams;
tint_GammaTransferParams gammaEncodeParams;
vec3 gamutConversionMatrix_col0;
uint tint_pad_2;
vec3 gamutConversionMatrix_col1;
uint tint_pad_3;
vec3 gamutConversionMatrix_col2;
uint tint_pad_4;
vec2 sampleTransform_col0;
vec2 sampleTransform_col1;
vec2 sampleTransform_col2;
vec2 loadTransform_col0;
vec2 loadTransform_col1;
vec2 loadTransform_col2;
vec2 samplePlane0RectMin;
vec2 samplePlane0RectMax;
vec2 samplePlane1RectMin;
vec2 samplePlane1RectMax;
uvec2 visibleSize;
vec2 plane1CoordFactor;
};
struct tint_ExternalTextureParams {
uint numPlanes;
uint doYuvToRgbConversionOnly;
mat3x4 yuvToRgbConversionMatrix;
tint_GammaTransferParams gammaDecodeParams;
tint_GammaTransferParams gammaEncodeParams;
mat3 gamutConversionMatrix;
mat3x2 sampleTransform;
mat3x2 loadTransform;
vec2 samplePlane0RectMin;
vec2 samplePlane0RectMax;
vec2 samplePlane1RectMin;
vec2 samplePlane1RectMax;
uvec2 visibleSize;
vec2 plane1CoordFactor;
};
layout(binding = 2, std140)
uniform arg_0_params_block_std140_1_ubo {
tint_ExternalTextureParams_std140 inner;
} v_1;
uniform highp sampler2D arg_0_plane0;
uniform highp sampler2D arg_0_plane1;
vec3 tint_GammaCorrection(vec3 v, tint_GammaTransferParams params) {
vec3 v_2 = vec3(params.G);
vec3 v_3 = vec3(params.D);
vec3 v_4 = abs(v);
vec3 v_5 = sign(v);
bvec3 v_6 = lessThan(v_4, v_3);
return mix((v_5 * (pow(((params.A * v_4) + params.B), v_2) + params.E)), (v_5 * ((params.C * v_4) + params.F)), v_6);
}
vec4 tint_TextureLoadExternal(tint_ExternalTextureParams params, uvec2 coords) {
vec2 v_7 = round((params.loadTransform * vec3(vec2(min(coords, params.visibleSize)), 1.0f)));
uvec2 v_8 = uvec2(v_7);
vec3 v_9 = vec3(0.0f);
float v_10 = 0.0f;
if ((params.numPlanes == 1u)) {
ivec2 v_11 = ivec2(v_8);
vec4 v_12 = texelFetch(arg_0_plane0, v_11, int(0u));
v_9 = v_12.xyz;
v_10 = v_12[3u];
} else {
ivec2 v_13 = ivec2(v_8);
float v_14 = texelFetch(arg_0_plane0, v_13, int(0u))[0u];
ivec2 v_15 = ivec2(uvec2((v_7 * params.plane1CoordFactor)));
v_9 = (vec4(v_14, texelFetch(arg_0_plane1, v_15, int(0u)).xy, 1.0f) * params.yuvToRgbConversionMatrix);
v_10 = 1.0f;
}
vec3 v_16 = v_9;
vec3 v_17 = vec3(0.0f);
if ((params.doYuvToRgbConversionOnly == 0u)) {
v_17 = tint_GammaCorrection((params.gamutConversionMatrix * tint_GammaCorrection(v_16, params.gammaDecodeParams)), params.gammaEncodeParams);
} else {
v_17 = v_16;
}
return vec4(v_17, v_10);
}
vec4 textureLoad2d(tint_ExternalTextureParams tint_symbol_params, ivec2 coords) {
return tint_TextureLoadExternal(tint_symbol_params, uvec2(coords));
}
tint_ExternalTextureParams tint_convert_tint_ExternalTextureParams(tint_ExternalTextureParams_std140 tint_input) {
mat3 v_18 = mat3(tint_input.gamutConversionMatrix_col0, tint_input.gamutConversionMatrix_col1, tint_input.gamutConversionMatrix_col2);
mat3x2 v_19 = mat3x2(tint_input.sampleTransform_col0, tint_input.sampleTransform_col1, tint_input.sampleTransform_col2);
return tint_ExternalTextureParams(tint_input.numPlanes, tint_input.doYuvToRgbConversionOnly, tint_input.yuvToRgbConversionMatrix, tint_input.gammaDecodeParams, tint_input.gammaEncodeParams, v_18, v_19, mat3x2(tint_input.loadTransform_col0, tint_input.loadTransform_col1, tint_input.loadTransform_col2), tint_input.samplePlane0RectMin, tint_input.samplePlane0RectMax, tint_input.samplePlane1RectMin, tint_input.samplePlane1RectMax, tint_input.visibleSize, tint_input.plane1CoordFactor);
}
void doTextureLoad() {
vec4 res = textureLoad2d(tint_convert_tint_ExternalTextureParams(v_1.inner), ivec2(0));
}
vec4 vertex_main_inner() {
doTextureLoad();
return vec4(0.0f);
}
void main() {
gl_Position = vertex_main_inner();
gl_Position[1u] = -(gl_Position.y);
gl_Position[2u] = ((2.0f * gl_Position.z) - gl_Position.w);
gl_PointSize = 1.0f;
}
#version 310 es
precision highp float;
precision highp int;
struct tint_GammaTransferParams {
float G;
float A;
float B;
float C;
float D;
float E;
float F;
uint padding;
};
struct tint_ExternalTextureParams_std140 {
uint numPlanes;
uint doYuvToRgbConversionOnly;
uint tint_pad_0;
uint tint_pad_1;
mat3x4 yuvToRgbConversionMatrix;
tint_GammaTransferParams gammaDecodeParams;
tint_GammaTransferParams gammaEncodeParams;
vec3 gamutConversionMatrix_col0;
uint tint_pad_2;
vec3 gamutConversionMatrix_col1;
uint tint_pad_3;
vec3 gamutConversionMatrix_col2;
uint tint_pad_4;
vec2 sampleTransform_col0;
vec2 sampleTransform_col1;
vec2 sampleTransform_col2;
vec2 loadTransform_col0;
vec2 loadTransform_col1;
vec2 loadTransform_col2;
vec2 samplePlane0RectMin;
vec2 samplePlane0RectMax;
vec2 samplePlane1RectMin;
vec2 samplePlane1RectMax;
uvec2 visibleSize;
vec2 plane1CoordFactor;
};
struct tint_ExternalTextureParams {
uint numPlanes;
uint doYuvToRgbConversionOnly;
mat3x4 yuvToRgbConversionMatrix;
tint_GammaTransferParams gammaDecodeParams;
tint_GammaTransferParams gammaEncodeParams;
mat3 gamutConversionMatrix;
mat3x2 sampleTransform;
mat3x2 loadTransform;
vec2 samplePlane0RectMin;
vec2 samplePlane0RectMax;
vec2 samplePlane1RectMin;
vec2 samplePlane1RectMax;
uvec2 visibleSize;
vec2 plane1CoordFactor;
};
layout(binding = 2, std140)
uniform arg_0_params_block_std140_1_ubo {
tint_ExternalTextureParams_std140 inner;
} v_1;
uniform highp sampler2D arg_0_plane0;
uniform highp sampler2D arg_0_plane1;
vec3 tint_GammaCorrection(vec3 v, tint_GammaTransferParams params) {
vec3 v_2 = vec3(params.G);
vec3 v_3 = vec3(params.D);
vec3 v_4 = abs(v);
vec3 v_5 = sign(v);
bvec3 v_6 = lessThan(v_4, v_3);
return mix((v_5 * (pow(((params.A * v_4) + params.B), v_2) + params.E)), (v_5 * ((params.C * v_4) + params.F)), v_6);
}
vec4 tint_TextureLoadExternal(tint_ExternalTextureParams params, uvec2 coords) {
vec2 v_7 = round((params.loadTransform * vec3(vec2(min(coords, params.visibleSize)), 1.0f)));
uvec2 v_8 = uvec2(v_7);
vec3 v_9 = vec3(0.0f);
float v_10 = 0.0f;
if ((params.numPlanes == 1u)) {
ivec2 v_11 = ivec2(v_8);
vec4 v_12 = texelFetch(arg_0_plane0, v_11, int(0u));
v_9 = v_12.xyz;
v_10 = v_12[3u];
} else {
ivec2 v_13 = ivec2(v_8);
float v_14 = texelFetch(arg_0_plane0, v_13, int(0u))[0u];
ivec2 v_15 = ivec2(uvec2((v_7 * params.plane1CoordFactor)));
v_9 = (vec4(v_14, texelFetch(arg_0_plane1, v_15, int(0u)).xy, 1.0f) * params.yuvToRgbConversionMatrix);
v_10 = 1.0f;
}
vec3 v_16 = v_9;
vec3 v_17 = vec3(0.0f);
if ((params.doYuvToRgbConversionOnly == 0u)) {
v_17 = tint_GammaCorrection((params.gamutConversionMatrix * tint_GammaCorrection(v_16, params.gammaDecodeParams)), params.gammaEncodeParams);
} else {
v_17 = v_16;
}
return vec4(v_17, v_10);
}
vec4 textureLoad2d(tint_ExternalTextureParams tint_symbol_params, ivec2 coords) {
return tint_TextureLoadExternal(tint_symbol_params, uvec2(coords));
}
tint_ExternalTextureParams tint_convert_tint_ExternalTextureParams(tint_ExternalTextureParams_std140 tint_input) {
mat3 v_18 = mat3(tint_input.gamutConversionMatrix_col0, tint_input.gamutConversionMatrix_col1, tint_input.gamutConversionMatrix_col2);
mat3x2 v_19 = mat3x2(tint_input.sampleTransform_col0, tint_input.sampleTransform_col1, tint_input.sampleTransform_col2);
return tint_ExternalTextureParams(tint_input.numPlanes, tint_input.doYuvToRgbConversionOnly, tint_input.yuvToRgbConversionMatrix, tint_input.gammaDecodeParams, tint_input.gammaEncodeParams, v_18, v_19, mat3x2(tint_input.loadTransform_col0, tint_input.loadTransform_col1, tint_input.loadTransform_col2), tint_input.samplePlane0RectMin, tint_input.samplePlane0RectMax, tint_input.samplePlane1RectMin, tint_input.samplePlane1RectMax, tint_input.visibleSize, tint_input.plane1CoordFactor);
}
void doTextureLoad() {
vec4 res = textureLoad2d(tint_convert_tint_ExternalTextureParams(v_1.inner), ivec2(0));
}
void main() {
doTextureLoad();
}
#version 310 es
struct tint_GammaTransferParams {
float G;
float A;
float B;
float C;
float D;
float E;
float F;
uint padding;
};
struct tint_ExternalTextureParams_std140 {
uint numPlanes;
uint doYuvToRgbConversionOnly;
uint tint_pad_0;
uint tint_pad_1;
mat3x4 yuvToRgbConversionMatrix;
tint_GammaTransferParams gammaDecodeParams;
tint_GammaTransferParams gammaEncodeParams;
vec3 gamutConversionMatrix_col0;
uint tint_pad_2;
vec3 gamutConversionMatrix_col1;
uint tint_pad_3;
vec3 gamutConversionMatrix_col2;
uint tint_pad_4;
vec2 sampleTransform_col0;
vec2 sampleTransform_col1;
vec2 sampleTransform_col2;
vec2 loadTransform_col0;
vec2 loadTransform_col1;
vec2 loadTransform_col2;
vec2 samplePlane0RectMin;
vec2 samplePlane0RectMax;
vec2 samplePlane1RectMin;
vec2 samplePlane1RectMax;
uvec2 visibleSize;
vec2 plane1CoordFactor;
};
struct tint_ExternalTextureParams {
uint numPlanes;
uint doYuvToRgbConversionOnly;
mat3x4 yuvToRgbConversionMatrix;
tint_GammaTransferParams gammaDecodeParams;
tint_GammaTransferParams gammaEncodeParams;
mat3 gamutConversionMatrix;
mat3x2 sampleTransform;
mat3x2 loadTransform;
vec2 samplePlane0RectMin;
vec2 samplePlane0RectMax;
vec2 samplePlane1RectMin;
vec2 samplePlane1RectMax;
uvec2 visibleSize;
vec2 plane1CoordFactor;
};
layout(binding = 2, std140)
uniform arg_0_params_block_std140_1_ubo {
tint_ExternalTextureParams_std140 inner;
} v_1;
uniform highp sampler2D arg_0_plane0;
uniform highp sampler2D arg_0_plane1;
vec3 tint_GammaCorrection(vec3 v, tint_GammaTransferParams params) {
vec3 v_2 = vec3(params.G);
vec3 v_3 = vec3(params.D);
vec3 v_4 = abs(v);
vec3 v_5 = sign(v);
bvec3 v_6 = lessThan(v_4, v_3);
return mix((v_5 * (pow(((params.A * v_4) + params.B), v_2) + params.E)), (v_5 * ((params.C * v_4) + params.F)), v_6);
}
vec4 tint_TextureLoadExternal(tint_ExternalTextureParams params, uvec2 coords) {
vec2 v_7 = round((params.loadTransform * vec3(vec2(min(coords, params.visibleSize)), 1.0f)));
uvec2 v_8 = uvec2(v_7);
vec3 v_9 = vec3(0.0f);
float v_10 = 0.0f;
if ((params.numPlanes == 1u)) {
ivec2 v_11 = ivec2(v_8);
vec4 v_12 = texelFetch(arg_0_plane0, v_11, int(0u));
v_9 = v_12.xyz;
v_10 = v_12[3u];
} else {
ivec2 v_13 = ivec2(v_8);
float v_14 = texelFetch(arg_0_plane0, v_13, int(0u))[0u];
ivec2 v_15 = ivec2(uvec2((v_7 * params.plane1CoordFactor)));
v_9 = (vec4(v_14, texelFetch(arg_0_plane1, v_15, int(0u)).xy, 1.0f) * params.yuvToRgbConversionMatrix);
v_10 = 1.0f;
}
vec3 v_16 = v_9;
vec3 v_17 = vec3(0.0f);
if ((params.doYuvToRgbConversionOnly == 0u)) {
v_17 = tint_GammaCorrection((params.gamutConversionMatrix * tint_GammaCorrection(v_16, params.gammaDecodeParams)), params.gammaEncodeParams);
} else {
v_17 = v_16;
}
return vec4(v_17, v_10);
}
vec4 textureLoad2d(tint_ExternalTextureParams tint_symbol_params, ivec2 coords) {
return tint_TextureLoadExternal(tint_symbol_params, uvec2(coords));
}
tint_ExternalTextureParams tint_convert_tint_ExternalTextureParams(tint_ExternalTextureParams_std140 tint_input) {
mat3 v_18 = mat3(tint_input.gamutConversionMatrix_col0, tint_input.gamutConversionMatrix_col1, tint_input.gamutConversionMatrix_col2);
mat3x2 v_19 = mat3x2(tint_input.sampleTransform_col0, tint_input.sampleTransform_col1, tint_input.sampleTransform_col2);
return tint_ExternalTextureParams(tint_input.numPlanes, tint_input.doYuvToRgbConversionOnly, tint_input.yuvToRgbConversionMatrix, tint_input.gammaDecodeParams, tint_input.gammaEncodeParams, v_18, v_19, mat3x2(tint_input.loadTransform_col0, tint_input.loadTransform_col1, tint_input.loadTransform_col2), tint_input.samplePlane0RectMin, tint_input.samplePlane0RectMax, tint_input.samplePlane1RectMin, tint_input.samplePlane1RectMax, tint_input.visibleSize, tint_input.plane1CoordFactor);
}
void doTextureLoad() {
vec4 res = textureLoad2d(tint_convert_tint_ExternalTextureParams(v_1.inner), ivec2(0));
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
doTextureLoad();
}