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3ddc07a18b8a22570ffe1e93f0a11d036462c192
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.
/
test
/
tint
/
expressions
/
binary
/
add
/
scalar-scalar
/
u32.wgsl.expected.glsl
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#version 310 es
layout
(
local_size_x
=
1
,
local_size_y
=
1
,
local_size_z
=
1
)
in
;
void
main
()
{
uint
a
=
1u
;
uint
b
=
2u
;
uint
r
=
(
a
+
b
);
}