blob: 00943a157928b1a56e0ffbc259153f434f4d9ed6 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_symbol_1 {
float4 fbf_1 [[color(1)]];
float4 fbf_3 [[color(3)]];
};
void g(float a, float b) {
}
void f_inner(float4 fbf_1, float4 fbf_3) {
g(fbf_1[0], fbf_3[1]);
}
fragment void f(tint_symbol_1 tint_symbol [[stage_in]]) {
f_inner(tint_symbol.fbf_1, tint_symbol.fbf_3);
return;
}