blob: 0caf5358dd28c3a758db1c5490f02476dcde8b0b [file] [log] [blame]
#version 310 es
shared int i;
void tint_symbol_inner(uint tint_local_index) {
if ((tint_local_index == 0u)) {
i = 0;
}
barrier();
i = 123;
int u = (i + 1);
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
tint_symbol_inner(gl_LocalInvocationIndex);
}