#include <metal_stdlib> | |
using namespace metal; | |
struct tint_module_vars_struct { | |
thread float4* P; | |
}; | |
float4 func(thread float4* const pointer) { | |
return (*pointer); | |
} | |
kernel void tint_symbol() { | |
thread float4 P = 0.0f; | |
tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.P=(&P)}; | |
float4 const r = func(tint_module_vars.P); | |
} |