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addr_of_runtime_array.wgsl.expected.glsl
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#version 310 es
layout
(
binding
=
0
,
std430
)
buffer S_1_ssbo
{
int
arr
[];
}
s
;
layout
(
local_size_x
=
1
,
local_size_y
=
1
,
local_size_z
=
1
)
in
;
void
main
()
{
}