| #version 310 es |
| |
| int a = 0; |
| float b = 0.0f; |
| float tint_float_modulo(float x, float y) { |
| return (x - (y * trunc((x / y)))); |
| } |
| int tint_mod_i32(int lhs, int rhs) { |
| uint v = uint((lhs == (-2147483647 - 1))); |
| bool v_1 = bool((v & uint((rhs == -1)))); |
| uint v_2 = uint((rhs == 0)); |
| int v_3 = mix(rhs, 1, bool((v_2 | uint(v_1)))); |
| return (lhs - ((lhs / v_3) * v_3)); |
| } |
| int tint_div_i32(int lhs, int rhs) { |
| uint v_4 = uint((lhs == (-2147483647 - 1))); |
| bool v_5 = bool((v_4 & uint((rhs == -1)))); |
| uint v_6 = uint((rhs == 0)); |
| return (lhs / mix(rhs, 1, bool((v_6 | uint(v_5))))); |
| } |
| void foo(int maybe_zero) { |
| a = tint_div_i32(a, maybe_zero); |
| a = tint_mod_i32(a, maybe_zero); |
| b = (b / 0.0f); |
| b = tint_float_modulo(b, 0.0f); |
| float v_7 = float(maybe_zero); |
| b = (b / v_7); |
| float v_8 = float(maybe_zero); |
| b = tint_float_modulo(b, v_8); |
| } |
| layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; |
| void main() { |
| } |