blob: dec2b19207565c450bc241d0e77e4eff671332ca [file] [log] [blame]
#version 310 es
precision highp float;
precision highp int;
layout(location = 0) out vec4 tint_symbol_loc0_Output;
vec4 tint_symbol_inner() {
return vec4(0.0f);
}
void main() {
tint_symbol_loc0_Output = tint_symbol_inner();
}