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3e01ddbb5c7e8f0bc03965a1497a6c7276e1ed24
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.
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test
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tint
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builtins
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gen
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var
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dpdxFine
/
f401a2.wgsl.expected.msl
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#include
<metal_stdlib>
using
namespace
metal
;
float
dpdxFine_f401a2
()
{
float
arg_0
=
1.0f
;
float
res
=
dfdx
(
arg_0
);
return
res
;
}
fragment
void
fragment_main
(
device
float
*
tint_symbol
[[
buffer
(
0
)]])
{
*(
tint_symbol
)
=
dpdxFine_f401a2
();
return
;
}