commit | 415bd731243a5714a60064648b66f8e4491f47fe | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Thu May 02 14:36:02 2024 +0000 |
committer | Ben Clayton <bclayton@google.com> | Thu May 02 14:36:02 2024 +0000 |
tree | 4ee42de56ef4757872865a2edf5437426bb0ca10 | |
parent | 9dc707121317b1c7481f6ae0425c716ab1dc8bbb [diff] |
[tint][diagnostics] Remove System enum This was only used by the old fuzzers to determine whether to fail the fuzzer when a backend errored (transform vs other). This is no longer used in the new fuzzers, and so this enum is now entirely redundant. Change-Id: Ieb7a222cc8c1d942efaba28ba690d38fb2b7c351 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/186622 Reviewed-by: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.