commit | 71d7c2e6707e76fbdd96087c57d34657b0103b52 | [log] [tgz] |
---|---|---|
author | Michael Tang <tangm@microsoft.com> | Wed Aug 18 00:36:37 2021 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Aug 18 00:36:37 2021 +0000 |
tree | d2b29e46d11caaa4c31a04549a737704d4e192d4 | |
parent | 8d1ead6393c45f1ee710c7bbafcd25f14651616f [diff] |
D3D12: Include serializer error messages in pipeline layout creation Currently, Dawn ignores the output of D3D12SerializeRootSignature. This change adds these error messages to the the CheckHRESULT context. Change-Id: Ieeb63d7b5408ca1bc9e4ab97d777f764cdf06664 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/62163 Commit-Queue: Michael Tang <tangm@microsoft.com> Reviewed-by: Austin Eng <enga@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.